The good bits were "really" good. The "eh" bits were really eh.
Still processing it in my mind. Unsure of what score/grade I'd be willing to give this.
I liked it.......but...
Re: Blade Runner 2 (2017)
Posted: Sun Oct 08, 2017 10:02 pm
by hellboy
I know you find it hard to like what other people like. Good luck with your internal dialog.
Re: Blade Runner 2 (2017)
Posted: Mon Oct 09, 2017 7:32 pm
by Calfium Jay
hellboy wrote:I know you find it hard to like what other people like. Good luck with your internal dialog.
Thanks. I didn't get much sleep last night.
Re: Blade Runner 2 (2017)
Posted: Mon Oct 09, 2017 11:02 pm
by ziggy23
As a standalone movie - 10/10
As a sequel to the cult classic cyberpunk movie - 8/10
I enjoyed the every second of this film. That's all.
Re: Blade Runner 2 (2017)
Posted: Tue Oct 17, 2017 2:15 pm
by nxrm
Really enjoyed it. Not what I was expecting exactly or even hoping for, but it was still something memorable. Definitely glad I checked it out in the theater too.
There were some things that didn't make much sense story wise, and I thought the soundtrack was a bit obtrusive at times, but overall a worthy sequel.
Re: Blade Runner 2 (2017)
Posted: Sat Oct 21, 2017 6:39 pm
by ziggy23
The Sound of Blade Runner 2049
In this exclusive video profile we feature the sound team behind Director Denis Villeneuve's, Blade Runner 2049 featuring supervising sound editor Mark Mangini, sound designer Theo Green, re-recording mixer Doug Hemphill and Ron Bartlett, picture editor Joe Walker and Composer Hans Zimmer and Benjamin Wallfisch.
[youtube][/youtube]
Re: Blade Runner 2 (2017)
Posted: Wed Nov 08, 2017 6:18 am
by ziggy23
[youtube][/youtube]
Weta Workshop was honoured to contribute practical miniatures, selected cinematography, and concept design work to Blade Runner 2049, directed by Denis Villeneuve.
This was a passion project for our crew, who are huge fans of Ridley Scott's iconic 1982 original.
Here in Wellington, NZ, we hand-made enormous miniature sets which were then filmed by legendary cinematographer Alex Funke. In the Design Studio, our team of conceptual designers helped give shape to the director’s vision.